Right now, I've only had a chance to test the game on its initial opening area in the Cozumel Caves, and the village of Cozumel itself that follows immediately after. I'll also be adding in 4K performance testing at a later date, but right now, the cards I've tested can just about manage to run it smoothly at 1440p, let alone anything higher, so unless you've got multiple graphics cards at your disposal, I suspect 4K is going to be beyond the reach of most single-GPU PCs. Graphics: Nvidia GeForce GTX 1060 (6GB) / AMD Radeon RX 480 (8GB)Īs always, the main goal here is to find the best combination of settings to achieve a smooth 60fps at 1920x10x1440.
![rise of the tomb raider pc stuttering rise of the tomb raider pc stuttering](https://www.dsogaming.com/wp-content/uploads/2016/01/Rise-of-the-Tomb-Raider-CPU-Graph.jpg)
Processor: Intel Core i7-4770K / AMD Ryzen 5 1600 Graphics: Nvidia GeForce GTX 660 or Nvidia GeForce GTX 1050Ti / AMD Radeon HD 7770 Processor: Intel Core i3-3220 or AMD equivalent Shadow of the Tomb Raider PC requirementsīefore we begin, here's a reminder of the minimum and recommended specs for playing Shadow of the Tomb Raider: After a slightly rocky pre-release build that's thankfully been ironed out in time for today's release (have a read of John's newly updated Shadow of the Tomb Raider review if you're still unsure), this is easily one of the most demanding games I've played all year, so I decided to chuck a load of today's best graphics cards at it to see how they all hold up. The latest Tomb Raider reboot games have always been big technical showcases on PC, and Shadow of the Tomb Raider is no exception.